Difference between revisions of "User:Castle"

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(Vampire Specific)
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|-
 
|-
 
|New Path (Necromancy or Thaumaturgy)
 
|New Path (Necromancy or Thaumaturgy)
|20 (Clan ghouls only)
+
|20 XP (Clan ghouls only)
 
|-
 
|-
 
|Clan/Family Discipline
 
|Clan/Family Discipline

Revision as of 13:09, 10 May 2014

General Experience Chart

Trait Cost
New Ability 3 XP
Attribute current rating X4
Ability current rating X2
Backgrounds Unk
Humanity current rating x 2
Virtue current rating x 2 **
Willpower current rating

** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).

Changeling Specific

Trait Cost
Something Number

Mortal+ Specific

Trait Cost
Something Number


Vampire Specific

Trait Cost
New Discipline 20 XP
New Path (Necromancy or Thaumaturgy) 20 XP (Clan ghouls only)
Clan/Family Discipline current level x 15 *
Other Discipline current level x 25 *
Secondary Path (Necromancy or Thaumaturgy) current level x 15 (Clan ghouls only)

* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.

Werewolf Specific

Trait Cost
Gifts Unk
Rage Unk
Gnosis Unk