Difference between revisions of "XP Chart/ XP spending"

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(Those are Ghoul costs, not Vampire costs, guys.)
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<br/><center>
 
<br/><center>
 
+ - Glamour raises will be monitored closely and will require good justification.</center>
 
+ - Glamour raises will be monitored closely and will require good justification.</center>
 +
 +
== Ghoul Specific ==
 +
 +
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"
 +
! scope="col"|Trait
 +
! scope="col"|Cost
 +
|-
 +
|New Discipline
 +
|20 XP
 +
|-
 +
|New Path (Necromancy or Thaumaturgy)
 +
|20 XP (Clan ghouls only)
 +
|-
 +
|Clan/Family Discipline
 +
|Current Level X 15 *
 +
|-
 +
|Other Discipline
 +
|Current Level X 25 *
 +
|-
 +
|Secondary Path (Necromancy or Thaumaturgy)
 +
|Current Level X 15 (Clan ghouls only)
 +
|-
 +
|}
 +
 +
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center>
  
 
== Mage Specific ==
 
== Mage Specific ==
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|}
 
|}
  
== Ghoul Specific ==
+
== Vampire Specific ==
  
 
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"
 
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"
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|-
 
|-
 
|New Discipline
 
|New Discipline
|20 XP
+
|10 XP
 
|-
 
|-
 
|New Path (Necromancy or Thaumaturgy)
 
|New Path (Necromancy or Thaumaturgy)
|20 XP (Clan ghouls only)
+
|7 XP (Clan ghouls only)
 
|-
 
|-
 
|Clan/Family Discipline
 
|Clan/Family Discipline
|Current Level X 15 *
+
|Current Level X 5 *
 
|-
 
|-
 
|Other Discipline
 
|Other Discipline
|Current Level X 25 *
+
|Current Level X 7 *
 
|-
 
|-
 
|Secondary Path (Necromancy or Thaumaturgy)
 
|Secondary Path (Necromancy or Thaumaturgy)
|Current Level X 15 (Clan ghouls only)
+
|Current Level X 4
 +
|-
 +
|Humanity or Path of Enlightenment
 +
|Current Level X 2
 
|-
 
|-
 
|}
 
|}
  
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center>
+
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all
 +
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,
 +
Path, Willpower).</center>
  
 
== Werewolf Specific ==
 
== Werewolf Specific ==

Revision as of 18:45, 6 June 2014

All Characters Experience Chart

Trait Cost
New Ability 3 XP
Attribute Current Rating X4
Ability Current Rating X2
Backgrounds Staff Discretion
Humanity Current Rating x 2
Virtue Current Rating x 2 *

* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).

Changeling Specific

Trait Cost
New Art 7 XP
Art Current Level x4
New Realm 5 XP
Realm Current Level x3
Glamour+ Current Rating x2
Willpower Current Rating x2

+ - Glamour raises will be monitored closely and will require good justification.

Ghoul Specific

Trait Cost
New Discipline 20 XP
New Path (Necromancy or Thaumaturgy) 20 XP (Clan ghouls only)
Clan/Family Discipline Current Level X 15 *
Other Discipline Current Level X 25 *
Secondary Path (Necromancy or Thaumaturgy) Current Level X 15 (Clan ghouls only)

* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.

Mage Specific

Trait Cost
Something Number

Mortal+ Specific

Trait Cost
New Psychic Numina 10 XP
Psychic Numina Current Rating X7
New Sorcery Path 10 XP
Sorcery Path Current Rating X7
Sorcery Ritual Rating of Ritual
Willpower Current Rating

Vampire Specific

Trait Cost
New Discipline 10 XP
New Path (Necromancy or Thaumaturgy) 7 XP (Clan ghouls only)
Clan/Family Discipline Current Level X 5 *
Other Discipline Current Level X 7 *
Secondary Path (Necromancy or Thaumaturgy) Current Level X 4
Humanity or Path of Enlightenment Current Level X 2

* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all

Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.
** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,

Path, Willpower).

Werewolf Specific

Trait Cost
Fate Background 2 XP
Gift (Garou's Breed/Auspice/Tribe) Level Of Gift x 3
Gift (Kinfolk's Breed/Auspice/Tribe) 15 XP
Gift (For A Garou From Another Breed/Auspice/Tribe) Level Of Gift x 5
Gift (For A Kinfolk From Another Breed/Auspice/Tribe) 20 XP
Gift (For A Ronin) Level Of Gift x 7
Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) Level Of Gift x 6
Rage Current Rating
Gnosis Current Rating x 2
Totem Background 2 XP